﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Media.Imaging;

namespace AutoLoL.Entities
{
    public class Item : GameObject
    {
        public int ItemId { get; set; }

        public string Description { get; set; }

        public int Price { get; set; }

        public int Total { get; set; }

        public Item[] BuildsInto { get; set; }

        public Item[] BuiltFrom { get; set; }
    }
}
